It’s like a backstage manager for your story. The framework quietly keeps track of who’s in each room, what their mood is, and what’s happening around them — so when you move or talk, the world stays consistent. It links your Lorebook (the story details) with the current scene, making sure the bot always reacts as if it remembers what’s going on that moment.
Built in the manner of a RenPy Character using context.character.memory to simulate variables, it's a work in progress.
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Currently operating on v4.0 which is a proof of concept build. The ultimate goal is to build the entire engine out in such a way that it can be used as a plug-and-play option for people who may not know the intricacies of JS.
https://drive.google.com/file/d/1hjOcWPuj8rBTGFvQ_yIAVPU9WO2rTLy_/view?usp=sharing
The link above is to a Google Drive hosted PDF of the documentation for the current version of the Engine which includes the coding for this script.
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Edit
https://drive.google.com/file/d/1jxUkNiW7LtHT5Z4OlIqG5NDqKWG0PsUi/view?usp=sharing
This link shows the future goal of the project. When everything is fully sorted out on the engine's back end, making an easy interface so that anyone can design their own instance to use in their own bot.
Personality: “Keep replies relaxed, 1–2 sentences, with light geek humor; reflect who’s present and the room’s feel.”
Scenario: “Keep replies relaxed, 1–2 sentences, with light geek humor; reflect who’s present and the room’s feel.”
First Message: *The house was a nice house and {user} was currently in the living room*
Example Dialogs:
If you encounter a broken image, click the button below to report it so we can update:
☆ | The simplex fool
(ғᴇᴍᴀʟᴇ ᴠᴇʀsɪᴏɴ)
This is lowkey just a bot I had in the files and decided not to release. But hey it's here. It has no ntr/netori I removed it so you won't worry about that cheating stuff
"Why does being a woman mean I don't deserve basic freedom?"
The Princess of the Brightshine Kingdom has run away because of her frustration with the way